Another dawn breaks over the Death Zone and as we survey the carnage of last week’s Monster Mash we see that the winners are absent. Yes, it’s progression to Round Three for the Vogans, Judoon, Macra and Krillitane, with nary a protest from the crowd. The losers of course carry on to meet other losers in a pick-off of the most rubbish.
So to this week then, with eight new teams returning. Let’s meet them again!
Location: The Technodome
Lizard-men of science! Having lost to the Sycorax last time, the Silurians are in no mood to be the patsy to yet another Johnny-come-lately. They have head-weapons and enquiring minds ready for the Terileptils, one-time Cheetah-bait and wielders of energy weapons and crafty hunting knives. But who will be dissecting whom?
Location: The Crystal Coastline
It’s a rubber-fetishist’s wildest dream! More crafty knives courtesy of the web-footed Voord, quietly stalking the technological wiles of the Zygons about the Death Zone’s jagged-edge rock pool. This could be a tricky one, and the Zygons don’t have their pet Skarasen to call on this time.
Location: The Windfarm
You too may not want these in your back yard. The flatulent Slitheen with their great talons and ferocious speed versus the methane-breathing, toxin-injecting Vervoids. Nobody light a match!
Location: The Ragged Heath
Our final match-up for his round sees a rounding-off of alternative futures for mankind. The Haemovores are out for blood with their claws and teeth, ready for the faithless. The Primords have brute strength on their side, and you probably wouldn’t want to taste what’s inside them. Who wins?
And that’s round two introduced! The winners of this round of course meet round one’s champions, while the losers face-off with their counterparts for the ultimate humiliation. Next round though features Wild Cards for those who didn’t get to play them first round. Don’t miss it!
[At right: another abandoned contender from the first game]